To gain more control over a texture inside the
DTE you need to be able control the frequency, direction,
and dimension. We'll start with frequency which is the
easiest. Go into the DTE with the default texture. Add
the noise "Voronoi Distance 1". As you can see from the
preview the noise is pretty small and you can't see it
very well. To fix this you need to adjust the frequency.
If you click and drag the Noise Overal Frequency
in the Noise Dialog Box you can adjust the freqency. Adjust
the noise until the frequency is 30. You can also adjust
each direction individually. You can click and drag the
number for a fast adjustment or click the left or right
arrow for precise adjustment. Adjust the Noise X Frequency
to 80. Now alt click the number and it sets all of the
other frequencies to the same number. Lets say you want
to have a texture that looks fibrous. To do that with
"Voronoi Distance 1" you should make one of the frequencies
really small so that it elongates it. Adjust the Noise
Y Frequency to 10. This makes a nice long texture
much like the bark on a tree. Check Out Example 1 below.
If you want to change the direction of the noise
you must change its rotation. Taking the same texture
as above, click |